AI Insights · Timothy · April 2023
Top 5 Disney Games on Android in the US: Q1 2023 Performance
Discover the performance trends of the top 5 Disney games on Android in the US during Q1 2023, highlighting weekly downloads, revenue, and active users.
Performance of Top 5 Disney Games on Android in the US: Q1 2023
The first quarter of 2023 showcased interesting trends for the top 5 Disney games on the Android platform in the United States. Here’s a detailed look at their performance metrics, with data sourced from Sensor Tower.
MARVEL SNAP experienced notable fluctuations in weekly revenue, peaking at around $899K in early February. Weekly downloads showed a sharp decline from 121K at the end of December to about 16.8K by the end of March. The game's weekly active users remained relatively stable, fluctuating between 311K and 376K throughout the quarter.
Disney Magic Kingdoms saw a varied trend in weekly revenue, with a high of approximately $94.6K in mid-January. The game observed a significant spike in downloads in late February, reaching 54.6K, followed by a more stable range of 9.1K to 16.8K weekly downloads. Active users saw a notable increase in late February, peaking at 95K, before stabilizing around 70.8K by the end of March.
MARVEL Strike Force: Squad RPG maintained a strong revenue stream, with a peak of about $854K in mid-March. Weekly downloads were highest in early January at 18.7K but dropped to around 6.4K by the end of the quarter. Active users also saw a decrease from 131K in early January to approximately 93.8K by the end of March.
Pirates of the Caribbean: ToW had a steady weekly revenue, peaking at around $60.2K in late January. The game’s downloads saw a significant spike in early January at 61.4K but then stabilized to around 1.2K to 1.5K by the end of the quarter. Active users fluctuated, peaking at 35.3K in mid-January and then stabilizing around 7.2K by late March.
Star Wars™: Galaxy of Heroes displayed consistent weekly revenue, peaking at approximately $599K at the end of December and maintaining a range of $426K to $565K throughout the quarter. Downloads fluctuated, with a high of 48.9K in late December, and a steady increase towards the end of March, reaching 13.1K. Active users saw a significant rise from 379K at the end of December to over 420K by the end of March.
For more detailed insights and data, visit Sensor Tower.